Minor gl rendering, hud based on trygve hud. ATI card friendly.
Added by: Rikoll
Added date: 2010-04-12
Type: Play
Engine: ezQuake OpenGL
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///                                                                                              ///
///                                                                                              ///
///                          E Z Q U A K E   C O N F I G U R A T I O N                           ///
///                                                                                              ///
///                                                                                              ///
////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                                    C O M M A N D   L I N E                                     //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////


//  ezquake-gl.exe

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                                       V A R I A B L E S                                        //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////


//Only variables with non-default values are listed below.
//You can use "cfg_save_unchanged 1" to save all variables.

//MultiView Demos
mvd_info_setup                       "%6n %3f %10l %4a %4h %3w"

//MQWCL HUD
hud_ammo1_align                      "center"
hud_ammo1_align_x                    "before"
hud_ammo1_align_y                    "center"
hud_ammo1_frame_color                ""
hud_ammo1_item_opacity               "0.1"
hud_ammo1_order                      "184"
hud_ammo1_place                      "ammo2"
hud_ammo1_scale                      "0.5"
hud_ammo1_show                       "1"
hud_ammo2_align                      "center"
hud_ammo2_align_x                    "left"
hud_ammo2_align_y                    "before"
hud_ammo2_frame_color                ""
hud_ammo2_item_opacity               "0.4"
hud_ammo2_order                      "183"
hud_ammo2_place                      "health"
hud_ammo2_pos_x                      "146"
hud_ammo2_pos_y                      "24"
hud_ammo2_scale                      "0.5"
hud_ammo2_show                       "1"
hud_ammo3_align                      "center"
hud_ammo3_align_x                    "right"
hud_ammo3_align_y                    "before"
hud_ammo3_frame_color                ""
hud_ammo3_order                      "183"
hud_ammo3_place                      "health"
hud_ammo3_pos_x                      "166"
hud_ammo3_pos_y                      "22"
hud_ammo3_scale                      "1.3"
hud_ammo3_show                       "1"
hud_ammo4_align                      "center"
hud_ammo4_align_y                    "center"
hud_ammo4_frame_color                ""
hud_ammo4_order                      "184"
hud_ammo4_pos_x                      "-6"
hud_ammo4_pos_y                      "13"
hud_ammo4_scale                      "1.3"
hud_ammo4_show                       "1"
hud_ammo_align_x                     "before"
hud_ammo_align_y                     "bottom"
hud_ammo_digits                      "2"
hud_ammo_frame_color                 ""
hud_ammo_order                       "80"
hud_ammo_place                       "gun"
hud_ammo_pos_x                       "4"
hud_ammo_pos_y                       "4"
hud_ammo_scale                       "1.5"
hud_ammo_show                        "0"
hud_armor_align_x                    "after"
hud_armor_frame_color                ""
hud_armor_item_opacity               "1"
hud_armor_order                      "348"
hud_armor_place                      "iarmor"
hud_armor_pos_x                      "0"
hud_armor_pos_y                      "4"
hud_armor_scale                      "1.5"
hud_armordamage_frame_color          ""
hud_armordamage_order                "349"
hud_clock_align_x                    "center"
hud_clock_align_y                    "after"
hud_clock_frame_color                ""
hud_clock_order                      "9"
hud_clock_place                      "gameclock"
hud_clock_scale                      "0.2"
hud_clock_style                      "1"
hud_democlock_align_x                "after"
hud_democlock_align_y                "top"
hud_democlock_frame_color            ""
hud_democlock_place                  "group2"
hud_democlock_pos_y                  "0"
hud_digits_trim                      "0"
hud_face_align_x                     "after"
hud_face_align_y                     "center"
hud_face_frame_color                 ""
hud_face_order                       "183"
hud_face_place                       "health"
hud_face_scale                       "1.5"
hud_face_show                        "0"
hud_fps_align_x                      "right"
hud_fps_align_y                      "console"
hud_fps_decimals                     "0"
hud_fps_frame_color                  ""
hud_fps_item_opacity                 "1"
hud_fps_place                        "screen"
hud_fps_pos_y                        "-1"
hud_frags_align_y                    "before"
hud_frags_cell_width                 "28"
hud_frags_cols                       "1"
hud_frags_extra_spec_info            "2"
hud_frags_frame                      "0.01"
hud_frags_frame_color                ""
hud_frags_order                      "10"
hud_frags_place                      "fps"
hud_frags_rows                       "8"
hud_frags_teamsort                   "1"
hud_frags_vertical                   "1"
hud_gameclock_align_y                "top"
hud_gameclock_blink                  "0"
hud_gameclock_countdown              "4"
hud_gameclock_frame_color            ""
hud_gameclock_item_opacity           "0.3"
hud_gameclock_place                  "screen"
hud_gameclock_pos_x                  "3"
hud_gameclock_pos_y                  "-11"
hud_gameclock_scale                  "2"
hud_group1_align_x                   "center"
hud_group1_align_y                   "bottom"
hud_group1_frame                     "0"
hud_group1_frame_color               ""
hud_group1_height                    "48"
hud_group1_pos_y                     "-12"
hud_group1_width                     "102"
hud_group2_align_x                   "left"
hud_group2_align_y                   "bottom"
hud_group2_frame                     "0"
hud_group2_frame_color               ""
hud_group2_height                    "31"
hud_group2_width                     "120"
hud_group3_align_x                   "left"
hud_group3_frame                     "0"
hud_group3_frame_color               ""
hud_group3_height                    "34"
hud_group3_name                      "zbrane"
hud_group3_width                     "400"
hud_group4_align_y                   "before"
hud_group4_frame                     "0"
hud_group4_frame_color               ""
hud_group4_height                    "25"
hud_group4_order                     "1"
hud_group4_place                     "mp3_title"
hud_group4_width                     "51"
hud_group5_align_x                   "right"
hud_group5_align_y                   "bottom"
hud_group5_frame                     "0"
hud_group5_frame_color               ""
hud_group5_height                    "24"
hud_group5_width                     "196"
hud_group6_align_x                   "left"
hud_group6_align_y                   "top"
hud_group6_frame                     "0"
hud_group6_frame_color               ""
hud_group7_align_y                   "top"
hud_group7_frame                     "0"
hud_group7_frame_color               ""
hud_group8_align_x                   "left"
hud_group8_align_y                   "top"
hud_group8_frame                     "0"
hud_group8_frame_color               ""
hud_group9_align_x                   "left"
hud_group9_align_y                   "top"
hud_group9_frame_color               ""
hud_gun2_align_x                     "center"
hud_gun2_align_y                     "after"
hud_gun2_frame_color                 ""
hud_gun2_order                       "185"
hud_gun2_place                       "ammo1"
hud_gun2_show                        "0"
hud_gun2_style                       "1"
hud_gun3_align_x                     "center"
hud_gun3_align_y                     "before"
hud_gun3_frame_color                 ""
hud_gun3_order                       "185"
hud_gun3_place                       "ammo1"
hud_gun3_scale                       "1.5"
hud_gun3_style                       "1"
hud_gun4_align_x                     "center"
hud_gun4_align_y                     "after"
hud_gun4_frame_color                 ""
hud_gun4_order                       "184"
hud_gun4_place                       "ammo2"
hud_gun4_style                       "1"
hud_gun5_align_x                     "center"
hud_gun5_align_y                     "before"
hud_gun5_frame_color                 ""
hud_gun5_order                       "184"
hud_gun5_place                       "ammo2"
hud_gun5_scale                       "1.5"
hud_gun5_style                       "1"
hud_gun6_align_x                     "center"
hud_gun6_align_y                     "after"
hud_gun6_frame_color                 ""
hud_gun6_order                       "184"
hud_gun6_place                       "ammo3"
hud_gun6_pos_y                       "-2"
hud_gun6_scale                       "1.5"
hud_gun6_style                       "1"
hud_gun7_align_x                     "center"
hud_gun7_align_y                     "before"
hud_gun7_frame_color                 ""
hud_gun7_order                       "184"
hud_gun7_place                       "ammo3"
hud_gun7_pos_y                       "6"
hud_gun7_scale                       "2.3"
hud_gun8_align_x                     "center"
hud_gun8_align_y                     "before"
hud_gun8_frame_color                 ""
hud_gun8_order                       "185"
hud_gun8_place                       "ammo4"
hud_gun8_pos_y                       "6"
hud_gun8_scale                       "2.8"
hud_gun_align_x                      "right"
hud_gun_frame_color                  ""
hud_gun_order                        "79"
hud_gun_place                        "screen"
hud_gun_scale                        "1.5"
hud_health_align_x                   "center"
hud_health_align_y                   "bottom"
hud_health_frame_color               ""
hud_health_order                     "182"
hud_health_place                     "screen"
hud_health_pos_x                     "-50"
hud_health_pos_y                     "4"
hud_health_scale                     "1.5"
hud_healthdamage_frame_color         ""
hud_healthdamage_order               "183"
hud_iammo1_frame_color               ""
hud_iammo1_place                     "screen"
hud_iammo2_align_x                   "left"
hud_iammo2_frame_color               ""
hud_iammo2_order                     "1"
hud_iammo2_place                     "screen"
hud_iammo3_align_x                   "left"
hud_iammo3_frame_color               ""
hud_iammo3_order                     "2"
hud_iammo3_place                     "screen"
hud_iammo4_align_x                   "left"
hud_iammo4_frame_color               ""
hud_iammo4_order                     "3"
hud_iammo4_place                     "screen"
hud_iammo_align_x                    "right"
hud_iammo_align_y                    "bottom"
hud_iammo_frame                      "1"
hud_iammo_item_opacity               "1"
hud_iammo_order                      "81"
hud_iammo_place                      "screen"
hud_iammo_show                       "0"
hud_iarmor_align_x                   "left"
hud_iarmor_align_y                   "bottom"
hud_iarmor_frame_color               ""
hud_iarmor_order                     "347"
hud_iarmor_place                     "screen"
hud_iarmor_scale                     "1.5"
hud_key1_align_x                     "center"
hud_key1_align_y                     "before"
hud_key1_frame_color                 ""
hud_key1_order                       "1"
hud_key1_place                       "group2"
hud_key1_pos_x                       "-6"
hud_key1_pos_y                       "0"
hud_key1_scale                       "0.8"
hud_key2_align_x                     "after"
hud_key2_align_y                     "center"
hud_key2_frame_color                 ""
hud_key2_order                       "2"
hud_key2_scale                       "0.8"
hud_keys_frame_color                 ""
hud_mouserate_align_x                "before"
hud_mouserate_align_y                "center"
hud_mouserate_frame_color            ""
hud_mouserate_order                  "11"
hud_mouserate_place                  "ping"
hud_mp3_time_frame_color             ""
hud_mp3_title_align_x                "center"
hud_mp3_title_align_y                "center"
hud_mp3_title_frame_color            ""
hud_mp3_title_place                  "screen"
hud_mp3_title_scroll                 "0"
hud_mp3_title_scroll_delay           "0.2"
hud_mp3_title_style                  "0"
hud_mp3_title_width                  "269"
hud_net_frame_color                  ""
hud_netgraph_align_x                 "before"
hud_netgraph_align_y                 "top"
hud_netgraph_alpha                   "0.1"
hud_netgraph_frame                   "1"
hud_netgraph_frame_color             ""
hud_netgraph_height                  "8"
hud_netgraph_order                   "10"
hud_netgraph_place                   "fps"
hud_netgraph_ploss                   "0"
hud_netgraph_scale                   "32"
hud_netgraph_width                   "51"
hud_notify_frame_color               ""
hud_ownfrags_frame_color             ""
hud_ownfrags_show                    "0"
hud_pent_align_x                     "after"
hud_pent_align_y                     "center"
hud_pent_frame_color                 ""
hud_pent_order                       "4"
hud_pent_place                       "group2"
hud_pent_show                        "0"
hud_pent_style                       "1"
hud_ping_align_x                     "before"
hud_ping_align_y                     "center"
hud_ping_blink                       "0"
hud_ping_frame_color                 ""
hud_ping_order                       "10"
hud_ping_place                       "fps"
hud_ping_pos_x                       "-10"
hud_ping_show_dev                    "1"
hud_quad_align_x                     "after"
hud_quad_align_y                     "center"
hud_quad_frame_color                 ""
hud_quad_order                       "6"
hud_quad_place                       "group2"
hud_quad_show                        "0"
hud_quad_style                       "1"
hud_radar_frame_color                ""
hud_radar_highlight_color            ""
hud_radar_order                      "79"
hud_radar_place                      "screen"
hud_radar_pos_y                      "-40"
hud_ring_align_x                     "after"
hud_ring_align_y                     "center"
hud_ring_frame_color                 ""
hud_ring_order                       "3"
hud_ring_place                       "group2"
hud_ring_show                        "0"
hud_ring_style                       "1"
hud_sigil1_align_x                   "after"
hud_sigil1_align_y                   "bottom"
hud_sigil1_frame_color               ""
hud_sigil1_order                     "1"
hud_sigil1_place                     "group2"
hud_sigil1_scale                     "0.5"
hud_sigil1_show                      "1"
hud_sigil2_frame_color               ""
hud_sigil2_order                     "2"
hud_sigil2_scale                     "0.5"
hud_sigil2_show                      "1"
hud_sigil3_frame_color               ""
hud_sigil3_order                     "3"
hud_sigil3_scale                     "0.5"
hud_sigil3_show                      "1"
hud_sigil4_align_y                   "center"
hud_sigil4_frame_color               ""
hud_sigil4_order                     "4"
hud_sigil4_scale                     "0.5"
hud_sigil4_show                      "1"
hud_speed2_frame_color               ""
hud_speed_align_y                    "after"
hud_speed_frame                      "0.3"
hud_speed_frame_color                ""
hud_speed_place                      "teamholdbar"
hud_speed_pos_y                      "0"
hud_suit_frame_color                 ""
hud_suit_order                       "5"
hud_suit_show                        "0"
hud_teamfrags_align_y                "after"
hud_teamfrags_cell_width             "44"
hud_teamfrags_colors_alpha           "0"
hud_teamfrags_cols                   "1"
hud_teamfrags_frame_color            ""
hud_teamfrags_order                  "10"
hud_teamfrags_place                  "clock"
hud_teamfrags_rows                   "2"
hud_teamfrags_space_x                "0"
hud_teamfrags_vertical               "1"
hud_teamholdbar_align_x              "center"
hud_teamholdbar_align_y              "after"
hud_teamholdbar_frame                "0.3"
hud_teamholdbar_frame_color          ""
hud_teamholdbar_height               "7"
hud_teamholdbar_order                "1"
hud_teamholdbar_place                "group3"
hud_teamholdbar_pos_x                "-2"
hud_teamholdbar_width                "388"
hud_teamholdinfo_frame_color         ""
hud_tp_need                          "1"
hud_tracking_format                  "pov: %t %n"
hud_tracking_frame_color             ""
hud_tracking_order                   "24"
hud_tracking_place                   "group1"
hud_tracking_pos_y                   "-12"
hud_vidlag_frame_color               ""

//Player Settings
ruleset                              "smackdown"
b_switch                             "2"
w_switch                             "2"
bottomcolor                          "0"
topcolor                             "13"
name                                 "r^i^k^o^l^l"
rate                                 "50000"
skin                                 "4"
team                                 "^f"

//Teamplay Communications
tp_weapon_order                      "78653241"

//Skin Settings
teamskin                             "cyan"
enemyskin                            "2_pink"
enemyforceskins                      ""
noskins                              "2"

//Console Settings
con_funchars_mode                    "1"
con_notifylines                      "5"
con_notifytime                       "4"
con_particles_alpha                  "0"
gl_alphafont                         "0"
gl_consolefont                       "angua"
gl_smoothfont                        "0"
log_dir                              "qw/logs"
scr_conspeed                         "9999"

//Chat Settings
ignore_flood                         "2"

//FPS and EyeCandy Settings
cl_deadbodyFilter                    "2"
cl_gibFilter                         "1"
cl_maxfps                            "308"
cl_model_bobbing                     "0"
cl_muzzleflash                       "0"
cl_physfps_spectator                 "0"
cl_r2g                               "1"
gl_powerupshells_size                "2"
gl_simpleitems                       "1"
gl_simpleitems_size                  "14"
r_drawflame                          "0"
r_explosionLight                     "0"
r_explosionType                      "3"
r_grenadeTrail                       "0"
r_lerpmuzzlehack                     "0"
r_lgbloodColor                       "335"
r_lightflicker                       "0"
r_powerupGlow                        "2"
r_rocketTrail                        "0"

//Particle Effects
gl_bounceparticles                   "0"
gl_clipparticles                     "0"
gl_particle_blood_color              "0"
gl_particle_blood_type               "0"
gl_particle_gunshots_type            "0"
gl_particle_spikes_type              "0"
gl_particle_trail_detail             "0"
gl_particle_trail_lenght             "0"
gl_particle_trail_time               "0"
gl_particle_trail_type               "0"
gl_particle_trail_width              "0"

//Lighting
gl_colorlights                       "0"
gl_flashblend                        "1"
gl_lightmode                         "0"
gl_loadlitfiles                      "0"
gl_shaftlight                        "0"
r_dynamic                            "0"

//Turbulency and Sky Settings
gl_fogend                            "0"
gl_fogstart                          "0"
gl_turbfogDensity                    "0"
r_fastsky                            "1"
r_fastturb                           "1"
r_lavacolor                          "4 0 0"
r_skycolor                           "40 40 40"
r_telecolor                          "15 25 35"
r_watercolor                         "0 0 15"

//Weapon View Model Settings
cl_bob                               "0.0"
r_drawviewmodel                      "0"
r_viewmodeloffset                    "0"

//Texture Settings
gl_anisotropy                        "16"
gl_externalTextures_bmodels          "0"
gl_lerpimages                        "0"
gl_lumaTextures                      "0"
gl_subdivide_size                    "2048"
gl_texturemode                       "gl_linear_mipmap_linear"
r_floorcolor                         "100 20 30"
r_wallcolor                          "192 100 20"

//Config Management
cfg_legacy_exec                      "0"
cfg_save_sysinfo                     "1"

//OpenGL Rendering
gl_inferno_speed                     "0"
gl_inferno_trail                     "0"
gl_lightning_size                    "0"
gl_smoothmodels                      "0"
gl_triplebuffer                      "0"

//System Settings
sys_yieldcpu                         "1"

//Video Settings
vid_colorbits                        "32"
vid_conheight                        "320"
vid_conwidth                         "512"
vid_displayfrequency                 "120"
vid_forcerestoregamma                "1"
vid_mode                             "13"
vid_vsync                            "0.0"

//Sound Settings
bgmvolume                            "0.5"
cl_staticSounds                      "0"
s_ambientlevel                       "0"
s_khz                                "44"
s_mixahead                           "0.06"
s_noextraupdate                      "1"
volume                               "0.3"

//Input - Keyboard
cl_backspeed                         "320"
cl_forwardspeed                      "320"
cl_sidespeed                         "320"
cl_upspeed                           "508"
cl_weaponhide                        "2"

//Input - Mouse
in_mouse                             "3"
m_pitch                              "0.06"
m_rate                               "1000"
m_yaw                                "0.06"

//Input - Joystick
in_raw_allbuttons                    "1"

//Input - Misc
sensitivity                          "1"

//Network Settings
cl_c2sImpulseBackup                  "0"
cl_earlypackets                      "1"
cl_timeout                           "600"
cl_useproxy                          "1"

//Server Browser
sb_autoupdate                        "0"
sb_hideempty                         "0"
sb_inforetries                       "1"
sb_infospersec                       "200"
sb_infotimeout                       "400"
sb_pings                             "1"
sb_pingspersec                       "200"
sb_pingtimeout                       "400"

//Status Bar and Scoreboard
con_fragmessages                     "0"
scr_drawHFrags                       "3"
scr_newhud                           "1"
scr_scoreboard_fillcolored           "3"
scr_scoreboard_forcecolors           "0"

//Crosshair Settings
crosshair                            "7"
crosshaircolor                       "0 255 0"
crosshairsize                        "0.6"

//Screen Settings
cl_democlock_y                       "-0.01"
cl_gameclock_x                       "22.4"
cl_gameclock_y                       "31.3"
cl_onload                            "console; clear"
gl_contrast                          "1.2"
gl_gamma                             "0.5"
r_tracker_flags                      "1"
r_tracker_frags                      "2"
r_tracker_time                       "6"
scr_autoid                           "2"
scr_menualpha                        "0"
scr_teaminfo_frame_color             "0 0 0 40"
scr_teaminfo_loc_width               "7"
scr_teaminfo_scale                   "0.8"
scr_teaminfo_weapon_style            "1"

//Screen & Powerup Blends
cl_demoplay_flash                    "1"
v_contentblend                       "0"
v_damagecshift                       "0"
v_pentcshift                         "0.5"
v_quadcshift                         "0.5"
v_ringcshift                         "0.5"
v_suitcshift                         "0.5"

//View Settings
fov                                  "125"
v_kickpitch                          "0"
v_kickroll                           "0"
v_kicktime                           "0"
v_viewheight                         "-6"

//Match Tools
match_auto_logconsole                "2"
match_auto_minlength                 "90"
match_auto_sshot                     "1"
match_format_2on2                    "2on2/%M/%y-%m-%d_%b_[%M]"
match_format_3on3                    "3on3/%y-%m-%d_%b_[%M]"
match_format_4on4                    "4on4/%y-%m-%d_%b_[%M]"
match_format_arena                   "arena/%y-%m-%d_%p(%C)_[%M]"
match_format_coop                    "solo/%y-%m-%d_%k"
match_format_duel                    "1on1/%M/%y-%m-%d_%p_vs_%e_[%M]"
match_format_ffa                     "ffa/%M/%y-%m-%d_%p(%C)_[%M]"
match_format_race                    "race/%y-%m-%d_%p(%C)_[%M]"
match_format_solo                    "solo/%y-%m-%d_%p"
match_format_tdm                     "tdm/%y-%m-%d_(%a)_%b_[%M]"
match_format_tf_clanwar              "tf_clanwar/%y-%m-%d_(%a)_%b_[%M]"
match_format_tf_duel                 "tf_duel/%y-%m-%d_%t_vs_%e_[%M]"
match_name_on                        "off"

//Demo Handling
demo_autotrack                       "1"
demo_capture_dir                     "qw/capture"
demo_dir                             "qw/demos"
demo_format                          "qwd"
qizmo_dir                            "qw/qizmo"
qwdtools_dir                         "qw/qwdtools"

//Screenshot Settings
image_png_compression_level          "2"
scr_allowsnap                        "0"
sshot_dir                            "qw/screenshots"
sshot_format                         "jpg"

//Item Names
tp_name_gl                           "{&c2aagl&cfff}"
tp_name_rl                           "{&c2aarl&cfff}"
tp_name_lg                           "{&c2aalg&cfff}"
tp_name_ga                           "{&c0b0ga&cfff}"
tp_name_ya                           "{&cff0ya&cfff}"
tp_name_ra                           "{&cf00ra&cfff}"
tp_name_armortype_ga                 "{&c0b0ga&cfff}"
tp_name_armortype_ya                 "{&cff0ya&cfff}"
tp_name_armortype_ra                 "{&cf00ra&cfff}"
tp_name_rockets                      "rox"
tp_name_quad                         "{&c05fquad&cfff}"
tp_name_pent                         "{&cf00pent&cfff}"
tp_name_ring                         "{&cff0ring&cfff}"
tp_name_mh                           "{&c0a0mega&cfff}"
tp_name_backpack                     "{&cf2apack&cfff}"
tp_name_enemy                        "{&cf00enemy&cfff}"
tp_name_someplace                    " "
tp_name_separator                    "$x20"

//Item Need Amounts
tp_need_weapon                       "87"
tp_need_ga                           "70"
tp_need_ya                           "70"
tp_need_ra                           "70"
tp_need_shells                       "0"
tp_need_nails                        "0"
tp_need_cells                        "7"
tp_need_health                       "40"

//Unsorted Variables
menu_advanced                        "1"
pm_ktjump                            "0.5"
watervis                             "1"

//User Created Variables
set  loc_name_ga                     "ga"
set  loc_name_mh                     "mega"
set  loc_name_ra                     "ra"
set  loc_name_separator              "$."
set  loc_name_ya                     "ya"
set  nick                            "rkl"

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                                S E L E C T E D   S O U R C E S                                 //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////


sb_sourceunmarkall
sb_sourcemark "Global"

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                                         A L I A S E S                                          //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////


alias +axe                    "weapon 1; +attack"
alias -axe                    "-attack"
alias +gl                     "weapon 6 5 2 1; +attack"
alias -gl                     "-attack"
alias +lg                     "weapon 8 5 3 2 1; +attack"
alias -lg                     "-attack"
alias +rjump                  "weapon 7 2 1; +jump; +attack"
alias -rjump                  "-jump; -attack"
alias +rl                     "weapon 7 2 1; +attack"
alias -rl                     "-attack"
alias +safewep                "weapon 3 5 2 1; +attack"
alias -safewep                "-attack"
alias +sg                     "weapon 2 1; +attack"
alias -sg                     "-attack"
alias +sng                    "weapon 5 4 3 2 1; +attack"
alias -sng                    "-attack"
alias +ssg                    "weapon 3 2 1; +attack"
alias -ssg                    "-attack"

alias .coming                 "say_team $\$nick: coming $[{%l}$]"
alias .enemy_location         "say_team $\$nick: $tp_name_enemy slipped $[{%l}$]"
alias .enemy_location_dm2     "say_team $\$nick: $tp_name_enemy $tp_name_at $[{big}$]"
alias .enemy_location_dm2_2   "say_team $\$nick: $tp_name_enemy $tp_name_at $[{high}$]"
alias .enemy_location_dm2_3   "say_team $\$nick: $tp_name_enemy $tp_name_at $[{secret}$]"
alias .enemy_location_dm3     "say_team $\$nick: $tp_name_enemy $tp_name_at $[{window}$]"
alias .enemy_location_dm3_2   "say_team $\$nick: $tp_name_enemy $tp_name_at $[{sng}$]"
alias .enemy_location_dm3_3   "say_team $\$nick: $tp_name_enemy $tp_name_at $[{$loc_name_ya}$]"
alias .enemy_location_dm3_4   "say_team $\$nick: $tp_name_enemy $tp_name_at $[{lifts}$]"
alias .enemy_powerup          "say_team $\$nick: $tp_name_enemy %q"
alias .enemy_powerup_2        "say_team $\$nick: $tp_name_enemy %q $[{%d}$]"
alias .get_pent               "say_team $\$nick: get $tp_name_pent"
alias .get_quad               "say_team $\$nick: get $tp_name_quad"
alias .help                   "say_team $\$nick: {&cff0help&cfff} $[{%l}$] {&ce00e&cfff}:%E"
alias .lost                   "say_team $\$nick: {&ce00lost&cfff} $[{%d}$] {&ce00e&cfff}:%E"
alias .lost_2                 "say_team $\$nick: {&ce00lost&cfff} $weapon $[{%d}$] {&ce00e&cfff}:%E"
alias .need                   "say_team $\$nick: need %u $[{%l}$]"
alias .point                  "say_team $\$nick: %x $tp_name_at $[{%y}$]"
alias .quad_over              "say_team $\$nick: $tp_name_quad over"
alias .replace                "say_team $\$nick: replace $[{%l}$]"
alias .report_basic           "say_team $\$nick: $colored_armor/%h $[{%l}$]"
alias .report_basic_2         "say_team $\$nick: $colored_armor/%h $[{%l}$] %b"
alias .report_basic_3         "say_team $\$nick: $colored_armor/%h $[{%l}$] $tp_name_rl{&c0ffg&cfff}:$rockets/%c"
alias .report_powerup         "say_team $\$nick: $colored_short_powerups $colored_armor/%h $[{%l}$]"
alias .report_powerup_2       "say_team $\$nick: $colored_short_powerups $colored_armor/%h $[{%l}$] %b"
alias .report_powerup_3       "say_team $\$nick: $colored_short_powerups $colored_armor/%h $[{%l}$] $tp_name_rl{&c0ffg&cfff}:$rockets/%c"
alias .rl_killed              "say_team $\$nick: $tp_name_rl killed $[{%l}$]"
alias .safe                   "say_team $\$nick: {&c0b0safe&cfff} $[{%l}$] %b"
alias .safe_2                 "say_team $\$nick: {&c0b0safe&cfff} $[{%l}$] $tp_name_rl{&c0ffg&cfff}:$rockets/%c"
alias .take                   "say_team $\$nick: you take $[{%l}$]"
alias .take_2                 "say_team $\$nick: %x take $[{%l}$]"
alias .team_powerup           "say_team $\$nick: {&c0b0team&cfff} %p"
alias .team_powerup_2         "say_team $\$nick: {&c0b0team&cfff} %p;.need"
alias .took                   "say_team $\$nick: took %X $[{%Y}$]"
alias .waiting                "say_team $\$nick: waiting $[{%l}$]"
alias _coming                 ".coming"
alias _enemy_location         "if ('$mapname' == 'dm2') then _enemy_location_dm2 else _enemy_location_2"
alias _enemy_location_2       "if ('$mapname' == 'dm3') then _enemy_location_dm3"
alias _enemy_location_dm2     "if ('ra$loc_name_separatormega' isin '$location') then .enemy_location_dm2 else _enemy_location_dm2_2"
alias _enemy_location_dm2_2   "if ('tele' isin '$location') then .enemy_location_dm2_2 else _enemy_location_dm2_3"
alias _enemy_location_dm2_3   "if ('low$loc_name_separator' isin '$location') then .enemy_location_dm2_3 else .enemy_location"
alias _enemy_location_dm3     "if ('ya' isin '$location') then .enemy_location_dm3 else _enemy_location_dm3_2"
alias _enemy_location_dm3_2   "if ('ring' isin '$location' or 'ra' isin '$location' or 'lifts$loc_name_separatorbelow' isin '$location') then .enemy_location_dm3_2 else _enemy_location_dm3_3"
alias _enemy_location_dm3_3   "if ('rl' isin '$location' or 'bridge' isin '$location') then .enemy_location_dm3_3 else _enemy_location_dm3_4"
alias _enemy_location_dm3_4   "if ('pent' isin '$location') then .enemy_location_dm3_4 else .enemy_location"
alias _enemy_powerup          "if ($health <= 0) then .enemy_powerup_2 else .enemy_powerup"
alias _get_pent               ".get_pent"
alias _get_quad               ".get_quad"
alias _help                   ".help"
alias _lost                   "if ('$deathloc' != '$tp_name_someplace') then _lost_2"
alias _lost_2                 "if ('$matchtype' != '4on4') then .lost else _lost_3"
alias _lost_3                 "if ('$tp_name_rl' isin '$weapon' or '$tp_name_lg' isin '$weapon') then .lost_2 else .lost"
alias _need                   "if ('$powerups' != '$tp_name_none') then _need_2 else _need_3"
alias _need_2                 "if ('$need' != '$tp_name_nothing') then .team_powerup_2"
alias _need_3                 "if ('$need' != '$tp_name_nothing') then .need"
alias _point                  "if ('$point' != '$tp_name_nothing') then _point_2"
alias _point_2                "if ('$ledpoint' != '$tp_name_status_green') then .point"
alias _quad_over              ".quad_over"
alias _replace                ".replace"
alias _report                 "if ($health <= 0) then _lost else _report_2"
alias _report_2               "if ('$powerups' == '$tp_name_none') then _report_basic else _report_powerup"
alias _report_basic           "if ('$bestweapon' == '$tp_name_sg') then .report_basic else _report_basic_2"
alias _report_basic_2         "if ('$tp_name_rl' isin '$weapons' and '$tp_name_lg' isin '$weapons') then .report_basic_3 else .report_basic_2"
alias _report_powerup         "if ('$bestweapon' == '$tp_name_sg') then .report_powerup else _report_powerup_2"
alias _report_powerup_2       "if ('$tp_name_rl' isin '$weapons' and '$tp_name_lg' isin '$weapons') then .report_powerup_3 else .report_powerup_2"
alias _rl_killed              ".rl_killed"
alias _safe                   "if ('$tp_name_rl' isin '$weapons' and '$tp_name_lg' isin '$weapons') then .safe_2 else .safe"
alias _take                   "if ('$ledpoint' == '$tp_name_status_green') then .take_2 else .take"
alias _team_powerup           "if ('$need' == '$tp_name_nothing') then .team_powerup else .team_powerup_2"
alias _took                   "if ('$took' != '$tp_name_nothing') then _took_2"
alias _took_2                 "if ('$powerups' != '$tp_name_none') then _took_3 else .took"
alias _took_3                 "if ('$tp_name_quad' isin '$took' or '$tp_name_ring' isin '$took' or '$tp_name_pent' isin '$took') then _team_powerup else .took"
alias _waiting                ".waiting"
alias c                       "connect"
alias q                       "quit"
alias r                       "ready; skins"
alias spec                    "spectator 1; wait; reconnect"
alias vh4                     "cl_crossy 2.2; v_viewheight 4; crosshaircolor 255 255 0"
alias vh6                     "cl_crossy 0; v_viewheight -6; crosshaircolor 0 255 0"
alias war1                    "connect 83.136.89.122:27501"
alias war2                    "connect 83.136.89.122:27502"
alias war3                    "connect 83.136.89.122:27503"
alias xsclan                  "connect clanwars.xs4all.nl"
alias xsq                     "connect quake.xs4all.nl:28000"

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                                       Q W 2 6 2   H U D                                        //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////



////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                               T E A M P L A Y   C O M M A N D S                                //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////



tp_pickup    powerups weapons armor mh ssg pack cells rockets 
tp_took      powerups weapons armor mh ssg pack cells rockets 
tp_point     powerups weapons armor players mh ssg pack cells rockets 

filter       clear


////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                          M I S C E L L A N E O U S   C O M M A N D S                           //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////


mapgroup 2fort5 2fort5r 
mapgroup mbases mbasesr 


floodprot 9 9 1

hud_recalculate


////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                                   P L U S   C O M M A N D S                                    //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////


-moveup
-movedown
-left
-right
-forward
-back
-lookup
-lookdown
-strafe
-moveleft
-moveright
-speed
-attack
-use
-jump
-klook
-mlook
-showscores
-showteamscores

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                //
//                                    K E Y   B I N D I N G S                                     //
//                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////


bind  TAB           "+showteamscores"
bind  ENTER         "messagemode2"
bind  ESCAPE        "togglemenu"
bind  SPACE         "+lg"
bind  +             ""
bind  ,             ""
bind  -             ""
bind  .             ""
bind  /             ""
bind  0             "vh4"
bind  1             "bind mouse1 +axe"
bind  2             "bind mouse1 +sg"
bind  3             "bind mouse1 +ssg"
bind  4             "_replace"
bind  5             "_rl_killed"
bind  6             "_waiting"
bind  7             "impulse 7"
bind  8             "impulse 8"
bind  9             "vh6"
bind  =             ""
bind  \             ""
bind  ]             ""
bind  `             "toggleconsole"
bind  a             "+moveleft"
bind  b             ""
bind  c             "_coming"
bind  d             "+moveright"
bind  e             ""
bind  f             "_help"
bind  g             "_safe"
bind  n             "_need"
bind  q             "bind mouse1 +rl"
bind  r             "_report"
bind  s             "+back"
bind  t             "_took"
bind  v             "_get_pent"
bind  w             "+forward"
bind  x             "_enemy_location"
bind  y             "_take"
bind  z             "_lost"
bind  ~             "toggleconsole"
bind  BACKSPACE     ""
bind  PAUSE         ""
bind  UPARROW       ""
bind  DOWNARROW     ""
bind  LEFTARROW     ""
bind  RIGHTARROW    ""
bind  ALT           "+movedown"
bind  LCTRL         "+ssg"
bind  RCTRL         ""
bind  SHIFT         "+sng"
bind  F1            "say !"
bind  F2            "say ?"
bind  F3            "say :-)"
bind  F4            ""
bind  F5            ""
bind  F6            ""
bind  F8            ""
bind  F9            ""
bind  F10           ""
bind  F11           ""
bind  F12           "screenshot"
bind  INS           "_get_quad"
bind  DEL           "_quad_over"
bind  PGDN          ""
bind  PGUP          ""
bind  HOME          ""
bind  END           "_enemy_powerup"
bind  KP_STAR       ""
bind  MOUSE1        "+rl"
bind  MOUSE2        "+jump"
bind  MOUSE3        "+rjump"
bind  MOUSE4        "+gl"
bind  MOUSE5        "_point;shownick"
bind  MWHEELUP      ""
bind  MWHEELDOWN    ""
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