have been working hard on a new QuakeWorld modification for the past few weeks, and development has come to a stage where the mod needs to be thoroughly tested for bugs. Classic Fortress is basically Team Fortress with a lot of code rewrites, bug fixes and general improvements that make the experience more enjoyable and user friendly. The aim of the project is to provide a complete experience from client to server, much like nQuake. But since ezQuake is not very user friendly when it comes to configuration, a Classic Fortress client has been developed on top of ezQuake 3.0 sources that is solely meant to be used for Classic Fortress games.
It is therefore strongly recommended you use the client package when playing Classic Fortress due to it having several features built-in that makes configuration easier (menu system custom made for Classic Fortress and automatic sbar resizing, to name a few).
Download the client package from ClassicFortress.net
. The download is 16 mb.
Read more about Classic Fortress on the Classic Fortress wiki
If you are interested in helping out with beta testing, join the channel #classicfortress
The public beta server address is fnu.nu:27500.
Please use the Classic Fortress client to beta test, as the team wants the whole package to be tested.