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oh, I thought that was called sg scripts
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There seems to be no real dictionary about this stuff 
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That can be helped 
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molgrum wrote:
I really can't see how my method resembles a binary tree in any way?
I never said it did, I just pointed out what the term means
I have no idea how the whole spawn thing works - just trying to help.
tonik wrote:
"weaponscript kiddies having an advantage"? What the fuck, have you been living under a rock or something? Haven't like 80% of the players had +rl bound to mouse1 for the past 8 years? (for all I know, I may be exaggerating -- or I may not)
Regardless, I think you're entitled to call people using extreme scripting just to simplify the game just that - I'm one of them, but only because I think I'd loose too much edge from dropping all my weaponscripts. According to a poll recently taken here on qw.nu, many are in the same situation (forced to use it, rather than doing it by choice).
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dakoth wrote:
I never said it did, I just pointed out what the term means
I have no idea how the whole spawn thing works - just trying to help.
Ok, thanks 
dakoth wrote:
Regardless, I think you're entitled to call people using extreme scripting just to simplify the game just that - I'm one of them, but only because I think I'd loose too much edge from dropping all my weaponscripts. According to a poll recently taken here on qw.nu, many are in the same situation (forced to use it, rather than doing it by choice).
So it's still a problem that axe/sg scripts are used, yet fairpacks is a bad idea. Any other ideas? 
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Back on track... Seems like model #2 is the more popular one?
http://www.quakeworld.nu/forum/viewtopi … 258#p29258
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The only solution I really have, and bear I'm mind I'm no coder, has the side-effect of seriously crippling quake's "scripting language" - the disabling of semicolons in any aliases/binds. That is to say, you would only be able to issue one command per button.
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dakoth wrote:
The only solution I really have, and bear I'm mind I'm no coder, has the side-effect of seriously crippling quake's "scripting language" - the disabling of semicolons in any aliases/binds. That is to say, you would only be able to issue one command per button.
agreed. Remove semi colon!
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I don't think disabling semicolon will be very appreciated, at least not by me 
Edit: Besides, I think a server-side solution would be the only acceptable one since you can always get around it if the restriction relies upon the client.
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