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#1 13 Jul 2008 00:01:25

Moon[Drunk]
Member
From: Sweden
Registered: 15 Jan 2006
Posts: 159
Website

New textures

New Aerowalk textures can be found on my website.

http://web.telia.com/~u47016112/quake/images/map_aerowalk.gif

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#2 13 Jul 2008 04:38:28

5h17h34d
Member
Registered: 03 Mar 2007
Posts: 180

Re: New textures

Wow, awesome!

Thank you.

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#3 13 Jul 2008 13:45:08

Nosfer4tu
Member
From: Portugal
Registered: 17 Jan 2006
Posts: 78

Re: New textures

As usual, you rock!

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#4 13 Jul 2008 15:34:45

TheEvilDog
Member
From: Norrköping, Sweden
Registered: 16 Jan 2006
Posts: 19

Re: New textures

Looking nice!

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#5 13 Jul 2008 15:46:33

phrenic
NQR admin
From: pitea
Registered: 14 Jan 2006
Posts: 520

Re: New textures

wow!

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#6 13 Jul 2008 19:13:02

FatefuL
Member
Registered: 19 May 2006
Posts: 112

Re: New textures

Fuck yay ! i was looking for a new aerowalk texture that would be somewhat near the original and nicier ( especially becouse of those lights on the map that makes my white enemy often invisible.. that was really right on the spot!

thnx dude

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#7 13 Jul 2008 22:06:54

Herb
Member
From: Cracow, Poland
Registered: 27 Jun 2007
Posts: 279

Re: New textures

Looks good, i've tried it, but i come back to another one. But i must admit that floor texture ROCKS!

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#8 14 Jul 2008 05:35:22

metchsteekle
Member
Registered: 23 May 2008
Posts: 63

Re: New textures

i like it

but ...wut about the axe.....= O
                                        ----

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#9 14 Jul 2008 22:09:08

Lightning Hunter
Member
Registered: 20 Mar 2007
Posts: 134

Re: New textures

The textures are very nice, but do we REALLY need more Aerowalk textures?  I wish people would start doing textures for all those maps that do not yet have any...  There is a new thread for Aerowalk textures about every few months.

Last edited by Lightning Hunter (14 Jul 2008 22:09:27)

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#10 15 Jul 2008 00:00:15

metchsteekle
Member
Registered: 23 May 2008
Posts: 63

Re: New textures

i thinks hes doin all the maps

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#11 15 Jul 2008 01:24:31

Herb
Member
From: Cracow, Poland
Registered: 27 Jun 2007
Posts: 279

Re: New textures

metchsteekle wrote:

i thinks hes doin all the maps

hahaha, then he must be very busy man - probably it'll took him about 20 years xD

@ Lightning Hunter: there's nothing wrong with it as long as it is quality work, like one Moon[Drunk] posted. Other popular maps also get new textures often, what's the point of making  textures for map that is barely played?
I wish to see list of maps that are actually good, still played, popular and don't have custom 24-bit textures. I want to improve my skills in 2d graphic right now, and making textures is good excercise, so i may retexture some myself. If you have any ideas, post them, or send me pm.

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#12 15 Jul 2008 02:09:05

jOn
Member
From: Malmö, Sweden
Registered: 14 Jan 2006
Posts: 207

Re: New textures

Very nice textures, just tried it. Me like

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#13 15 Jul 2008 03:25:39

Lightning Hunter
Member
Registered: 20 Mar 2007
Posts: 134

Re: New textures

Herb wrote:

@ Lightning Hunter: there's nothing wrong with it as long as it is quality work, like one Moon[Drunk] posted.

I never said there was anything wrong with it.  I simply stated that I wished texture artists as good as Moon[Drunk] would work on something that nobody has yet worked on.  The other texture sets for Aerowalk are already faithful to the originals and high quality, so why create the same thing again?  I applaud the work that Moon has done... I really do.  I just feel like all the great talent is used on maps that already have great textures.

Other popular maps also get new textures often, what's the point of making  textures for map that is barely played?
I wish to see list of maps that are actually good, still played, popular and don't have custom 24-bit textures. I want to improve my skills in 2d graphic right now, and making textures is good excercise, so i may retexture some myself. If you have any ideas, post them, or send me pm.

There are plenty of textures that need to be done/reworked.  Just visit the Quake Retexturing Project and see how many textures are not yet done or need to be redone.  There are also many textures that could be made for the Quake Misison Packs, which many people still play today (including myself).  You should also check out my posts on this thread here:  http://quakeworld.nu/forum/viewtopic.php?id=1743
I mentioned the Egypt/Maya/Rome themes that are used in the Quake Mission Pack #2, plus many very well known user-made maps that do not have any high-res textures created for them at all (with the exception of the few that RaRe made for Ultrav).  RaRe was going to do them, but then disappeared.  Creating textures for those themes would cover the Mission Packs + a lot of user-made maps.

There are also lots of skins that could be created for the original monster models in SP, which I know Moon Drunk could handle.

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#14 15 Jul 2008 05:03:28

dEus
Member
From: Lipsia
Registered: 27 Feb 2006
Posts: 671

Re: New textures

Actually Moon[Drunk] is one of the main contributors to the QRP project so he *is* doing all the maps.. i think.


your awesome sucks

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#15 15 Jul 2008 11:59:33

Herb
Member
From: Cracow, Poland
Registered: 27 Jun 2007
Posts: 279

Re: New textures

I know it. But "all maps" include ones with custom texture wads (like quake 2) and there's too many of them.

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#16 15 Jul 2008 23:08:55

monter
Member
From: spain
Registered: 14 Jun 2008
Posts: 16

Re: New textures

nice!

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