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Client Talk
2008-06-06, 06:48
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Can you think of any frequently asked questions that could be answered in a faq.txt inside nQuake?

I've included these questions this far:

How do I save my config?
Where is my config located?
I've downloaded models, textures, skins etc. Where do I put them?

Anything else? There should be quite a lot.
2008-06-06, 07:04
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What is that ezQuake thing and is nQuake better?



edit: I am serious, many people still cannot distinguish between "engine" and "package that comes with an engine".
2008-06-06, 09:13
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"Where can i get <...>?"
range"> » Mob of Oddballsrange"> » #mofo @ qnet
2008-06-06, 10:01
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Added both questions.
2008-06-07, 08:28
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how about adding something about nquake in the topic
2008-06-07, 08:28
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I want to include "How do I run the Quake expansion packs with nQuake?", but I don't know the answer to that. Did anyone come to any conclusions regarding that?
2008-06-07, 09:42
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I heard more than one person say that even id1 SP is weird in nQuake, so I don't think it's worth including. You would just need the missionpack qwprogs.dat files (apart from the paks of course).
2008-06-07, 10:46
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I fixed the weird "laser bug" that people were complaining about.
2008-06-07, 12:18
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Then all you need is inside http://shub-hub.com/files/mods_singleplayer/missionpacks.qwprogs.zip
If I recall correctly there is a bit of a mess inside that zip, should not be too hard to figure out what's what though.

Please make sure to emphasize that it's "-hipnotic" and "-rogue", not "-game hipnotic" and "-game rogue". The HUD will not be properly displayed otherwise (unless it never was in QW/ezQuake).
2008-06-09, 14:33
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Adding question "How do I spectate a game?".
2008-06-09, 18:31
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what is the actual most frequently asked question? maybe some regular from #qwrookie (ruskie, phil!) knows the answer?
2008-07-18, 22:03
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How about, "Can you play people using Vanilla QuakeWorld using exQuake/nQuake?"

Cuz that's the one I'm trying to learn, in preparation for QuakeCon....
2008-07-18, 22:57
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the answer to that one is yes. it's the same game after all
2008-07-21, 06:06
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You can't play people using Quake though (e.g. winquake.exe).
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