User panel stuff on forum
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LAN tournaments
2007-11-25, 19:45
Member
715 posts

Registered:
May 2006
Just wondering what you think and to push Spike to code stuff you might point out

Screenshots featuring purplehaze's particle set (check below for configs):

DM2 blood everywhere!
http://img230.imageshack.us/img230/4599/fte00211mp3.th.jpg


DM4 shaft action
http://img216.imageshack.us/img216/2295/fte00231nx6.th.jpg


DM4 grenade action
http://img230.imageshack.us/img230/1377/fte00234gv7.th.jpg


DM4 gibby bore
http://img218.imageshack.us/img218/6275/fte00232wm9.th.jpg


DM6 green armor ambush response
http://img100.imageshack.us/img100/5793/fte00269dn0.th.jpg


DM6 megaroom fight
http://img100.imageshack.us/img100/959/fte00270hm4.th.jpg


DM6 bigroom fight
http://img100.imageshack.us/img100/2528/fte00279yh5.th.jpg


DM6 bigroom gib
http://img148.imageshack.us/img148/3738/fte00280gf4.th.jpg


DM6 megaroom gib
http://img148.imageshack.us/img148/2946/fte00286wc6.th.jpg


AEROWALK sng-guy soon to be owned
http://img225.imageshack.us/img225/4425/fte00248yj7.th.jpg


AEROWALK peekaboo
http://img144.imageshack.us/img144/234/fte00261mu6.th.jpg


AEROWALK defense while there's blood on the walls
http://img144.imageshack.us/img144/7871/fte00256ku9.th.jpg


AEROWALK shafting
http://img144.imageshack.us/img144/3387/fte00245zb8.th.jpg


ZTNDM3 rocket pwnage
http://img216.imageshack.us/img216/5779/fte00219wl5.th.jpg


ZTNDM3 armor fight
http://img221.imageshack.us/img221/7683/fte00226ec0.th.jpg


Files you need:
http://members.shaw.ca/purplehaze3/haze.zip (extract to /quake)
http://fteqw.com/downloads/fte_nice_spectating.cfg (put in /quake/fte/configs)
http://fteqw.com/downloads/nquake.hud (put in /quake/fte/huds)
http://fteqw.com/downloads/hud.qvm (put in /quake/fte/plugins)

Choose one for your current OS:
Linux binary: http://www.fteqw.com/fteqw-nightly/linux32-fteqwgl.zip
MacOSX binary: http://www.fteqw.com/fteqw-nightly/macosx-fteqwgl.zip
MorphOS binary: http://www.fteqw.com/fteqw-nightly/morphos-fteqwgl.lha
Win32 binary: http://www.fteqw.com/fteqw-nightly/win32-fteglqw.zip
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-11-25, 21:06
Member
1026 posts

Registered:
Feb 2006
overkill effects that are eclipsing the action IMHO

i know you're trying to make the game look more modern, but i have yet to see a multiplayer game with so much visual strain.

tone it down
god damn hippies >_<
2007-11-26, 06:12
Member
715 posts

Registered:
May 2006
Yeah It's hard to make the eyecandy not get in the way of the gameplay, I just took whatever premade stuff I could find and enabled everything

What should be toned down? I think the bloom is ok now, r_bloom_sample_size is 512 which I found to be a good balance.
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-11-26, 06:47
News Writer
493 posts

Registered:
Jan 2006
the lg needs to be toned down imo, it's too big and flashy
2007-11-26, 06:58
Member
715 posts

Registered:
May 2006
Exactly my thought, I'm gonna mail purplehaze and see if he can help me out fixing these things.
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-11-26, 07:53
Member
637 posts

Registered:
Jan 2006
and the RL looks like an ugly penis
http://slip.4.pl/ - unblocking myspace facebook firewall
2007-11-26, 08:37
Member
715 posts

Registered:
May 2006
RL is traditionally supposed to be a penis

Updated with screenshots from aerowalk, dm6 coming up.
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-11-26, 11:40
Member
715 posts

Registered:
May 2006
Ok dm6 screenshots added, any opinions on the textures? I have no idea where to get md3 bmodels either :/
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-11-26, 12:28
Member
447 posts

Registered:
Jan 2006
The whole blur thing is making my face spasm.
Teamplay is nothing. Aim is everything. OBEY YOUR AIM

http://img178.imageshack.us/img178/9017/end2ub.jpg
2007-11-26, 12:30
Administrator
886 posts

Registered:
Jan 2006
everythings really nice etc, even thou I would never play it like this. Imo this is really good for the specs! But - please - make it brighter? I can't see shit. No I don't ask you - I demand you!
Join us on discord.quake.world
2007-11-26, 12:53
Member
303 posts

Registered:
Jun 2007
I don't like it.

Imagine that quake is old car, and you want to make it look more modern and better.

You should go for something like this:

http://www.customrodz.com/sites/shay/_files/Image/7(1).jpg


Not like this:

http://farm1.static.flickr.com/184/462816511_94f6538ea4_o.jpg
2007-11-26, 13:06
News Writer
283 posts

Registered:
Jan 2007
That's the best comment / analogy I've seen in weeks, all hail Herb.
2007-11-26, 13:08
Administrator
1265 posts

Registered:
Jan 2006
lol,

herb has a point there
never argue with an idiot. they'll bring you back to their level and then beat you with experience.
2007-11-26, 13:58
Member
950 posts

Registered:
Apr 2006
(What's the first car?)
2007-11-26, 13:59
Member
1026 posts

Registered:
Feb 2006
first car = win

just needed a repaint (aka QRP + Primevil's skins + standard fuh/ez particle effects) to look better than the new one. that's all
god damn hippies >_<
2007-11-26, 14:35
Member
230 posts

Registered:
Jan 2006
deurk wrote:
(What's the first car?)

Chevrolet Camaro Z28
2007-11-26, 15:20
Member
950 posts

Registered:
Apr 2006
Thanks
2007-11-26, 15:33
News Writer
436 posts

Registered:
Jan 2006
I would prefer a clean ezQuake Setup with some 24bit textures. Effects should be reduced to a minimum, thats what i think. Everything else would kill the focus on the match !
2007-11-26, 15:55
Member
198 posts

Registered:
Oct 2006
my 3 eurocents: I just hope fte and ezq could be 100% concurent (so admins shouldnt ban one or the other client) so we could get the best possible outcome (some stuff in fte works better than ezq while some stuff in ezq works better than in fte). Free market for all! (just that it's all about fame, no direct $$$ included )
2007-11-26, 17:42
Member
715 posts

Registered:
May 2006
Well, you can make a fuh/ezq particle set too and disable anything that you think is overkill, the screenshots simply show off all the possible eyecandy features I could find with just the bloom toned down a little.

Show what you think would be a better setup, cause I can't really make anything out of these posts more than "it's overkill" and yeah, I hope you get the point that I can't tweak anything on that basis

Someone mentioned the screens were too dark, how is this:
http://img222.imageshack.us/img222/2050/fte00291rd7.th.jpg
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-11-26, 20:01
Member
1026 posts

Registered:
Feb 2006
also bloom on a metalic map is a faux pas
god damn hippies >_<
2007-11-26, 21:33
Member
126 posts

Registered:
Oct 2006
The thing with quakeworld, is that it is so simple... why dont we play quake3-4 instead, if we want all this messy lightnings...
I think Nquake package have a nice hud, and a clean setup that would impress
2007-11-26, 21:39
Member
1435 posts

Registered:
Jan 2006
Still to get attention of new people you need to put it into some nice clothes. Reduce the shaft size.
Then you are done of 20%. You need to get new models, textures, put it in some pack, give it to dreamhack ppl, with instructions how to setup it, etc.
2007-11-26, 22:48
Member
215 posts

Registered:
Mar 2006
to get some perspective, my friend who had never seen quake1 since 199*, saw me playing on Ezquake and said "what is that, doom? haha?"
then i showed him FTE and he was surprised at how cool it looked.

anyway those screenshots are too dark, too low resolution (1280x1024 but looks like 800x600 STRETCHED), and too blurry. FTE can look plenty sharper/cleaner/more visible.

i have always messed around with the lightningbolt and the one seen there is big it can easily be shrunk if that is wanted.
It Takes A Tough Man To Make A Tender Rocketjump
2007-11-27, 06:40
Member
715 posts

Registered:
May 2006
purplehaze wrote:
to get some perspective, my friend who had never seen quake1 since 199*, saw me playing on Ezquake and said "what is that, doom? haha?"
then i showed him FTE and he was surprised at how cool it looked.

Same here
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-11-27, 08:30
Administrator
1864 posts

Registered:
Feb 2006
what about posting the config?
2007-11-27, 12:57
Member
715 posts

Registered:
May 2006
I need hosting somewhere, anyone?
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-11-27, 13:04
Member
1100 posts

Registered:
Jan 2006
shub-hub
2007-11-27, 13:53
Member
715 posts

Registered:
May 2006
First post updated with some links at the bottom.
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-11-27, 15:32
Member
950 posts

Registered:
Apr 2006
purplehaze wrote:
to get some perspective, my friend who had never seen quake1 since 199*, saw me playing on Ezquake and said "what is that, doom? haha?"
then i showed him FTE and he was surprised at how cool it looked.

Nobody said it didn't look good. It does.
It's playability of such a "visual" display that is imo the weakpoint.

Haha, why is sassa so small?
http://img100.imageshack.us/my.php?image=fte00269dn0.jpg
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