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Maps & Textures
2018-04-14, 01:17
Member
57 posts

Registered:
Oct 2015
Hey I think I'm only going to do two release candidates before I finalise this map so here is the first! Looking for item placement complaints / visual bugs feedback or clipping issues.

Currently on Last RC before FINAL. Final will be may 15th.

Screens:
excavation screenshots



download:

LATEST
Second Release
excavation_rc2.bsp
excavation_rc2.lit
excavation_rc2.map

OLDER
First Release
excavation_rc1.bsp
excavation_rc1.lit
excavation_rc1.map

(edit: decided each RC will only last 15 days so I can keep interest so final release will be May 15th or so. get your suggestions in while you still can!)

(Edited 2018-05-01, 03:55)
2018-04-14, 02:17
Member
65 posts

Registered:
Apr 2017
The qw gameflow mapper guru
f00g$
2018-04-14, 06:19
News Writer
912 posts

Registered:
Jan 2006
looks pretty
2018-04-16, 03:55
Member
16 posts

Registered:
Dec 2017
Indeed. I like the fake tele behind the bars, I had to /sv_cheats 1 and /noclip to try it because I thought I may be missing a switch to open it somewhere lol
2018-04-16, 08:07
Member
223 posts

Registered:
Aug 2011
Will try it when I get home, but it looks very modern and pretty from the screenshots.
carrier has arrived - twitch.tv/carapace_
2018-04-16, 10:02
Member
105 posts

Registered:
Apr 2017
Overall it looks rather nice! The low poly dirt looks a little 90s but maybe you was going for a retro look?. If not then I suppose you could smooth out the polys a little to make them less obvious.

I think it needs a red armor or a large sign in the middle of the map saying "There is no red armor on this map. Please stop looking for it!!".
2018-04-16, 22:05
Administrator
284 posts

Registered:
Sep 2015
1) There's now basic bot support on london.badplace.eu.
2) They're better at simultaneously timing two megas than I am
2018-04-18, 10:41
Administrator
1265 posts

Registered:
Jan 2006
good looking map and fun to play. duel and ffa , maybe 2on2.

great attention to details, good job!
never argue with an idiot. they'll bring you back to their level and then beat you with experience.
2018-04-18, 13:01
Administrator
887 posts

Registered:
Jan 2006
Here's a demo from my first play on it.
Join us on discord.quake.world
2018-04-18, 23:23
Member
57 posts

Registered:
Oct 2015
looks like that path behind quad is very tricky for most people. I dunno if i should try to make it into a path that goes opposite sides / a tele that goes to opposite side or just leave as is.
2018-04-20, 01:02
Member
16 posts

Registered:
Dec 2017
The answer is lavaballs
2018-04-25, 06:36
Member
28 posts

Registered:
Jul 2013
wonderful map
  12 posts on 1 page  1